Tricked Shaders

Tricked Shaders

Tricked Shaders - 11 / 3

What are Tricked Shaders?

Based on Mellow Shader

Tricked Shaders enhance the visuals of Minecraft while maintaining a respectable level of performance (at least for me) and staying true to the original aesthetic. It focuses on refining what is already there rather than attempting to make Minecraft a hyper-realistic experience.

In contrast to the original Mellow Shader, my version reduces overall brightness without compromising color or clarity, giving the game a deeper, more atmospheric appearance. In every lighting scenario, the end, nether, and overworld all feel more balanced, richer, and immersive. All settings are customizable, but profiles are gone as to not ruin the settings.

Original Description

Features

  • Broad mod compatiblity: Distant Horizons, Voxy, Colorwheel etc.
  • Several preset color schemes
  • Extensive & customizable fog system
  • Multiple styles of clouds
  • Lightmap or shadowmap based shadows
  • Extensive olor grading (saturation, exposure, color balancing tool etc.)
  • Easily adjustable colors

Compatibility

  • At the moment only versios 1.17 and up are being tested. Earlier versions may or may not work.
  • Modern Nvidia, AMD and Intel gpus are supported on both Windows and Linux. Macs may or may not work.
  • Please use the latest Iris version (any version that supports custom uniforms should work). Optifine has some small bugs, but it should also mostly work.

(Shaderpack only updates when Mellow has a big visual upgrade :D)

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